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PATCH 1.3 - SPEED AND PERFORMANCE

The Black Pool · Community Announcements · November 29, 2024

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PERFORMANCE IMPROVEMENTS



The Black Pool patch 1.3 brings many performance improvements. Following the last big content patch, we devoted substantial time to evaluate and tune both CPU and GPU performance. A large focus of this effort was to ensure that biomes which were less performant were brought into parity with the rest of the game. Most notably, the forest environment has been optimized and greatly improved, and now has a low-end tree replacement system for players on low foliage settings.



QUICK WIND REVAMPED



Wind Blast has been reworked to be more fun and useful from the start. The wind projectile now moves at a constant blistering speed, a 225% increase. The projectile speed upgrade has been replaced with an upgrade to increase the blast splash radius—a more rewarding option. Some additional adjustments were made to reduce accidental self knockbacks when hitting targets in close proximity. The attack rate upgrade and other attack rate modifiers now also reduce the time to maximum charge for the Gale Force augment.

NEW LOOK FOR THE DEVICE



The Device has been updated to help visually differentiate each of the device powers.





ADDITIONAL FEATURES AND IMPROVEMENTS







BALANCE UPDATES







BUG FIXES




Note: Recent NVIDIA drivers introduced a bug with DLSS which causes severe graphical glitching. If you experience this issue, updating your drivers or switching to TSR resolution scaling should fix the issue.

A huge shout out to BeardedInk and itsAlexxGaming for their extensive testing and feedback on performance for their setups! If you would like to be part of the community and share your opinion on what should be developed next, join The Black Pool Discord!
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