⚜ SteamCozy

Home / News / Void Sols

Void Sols Patch 1.5.2.1 & Steam Deck Verified

Void Sols · Community Announcements · November 27, 2024

Read the original on Steam ↗
Hello Triangles!

Today we're excited to announce that Void Sols is Steam Deck verified! We've also just rolled out our first major patch, 1.5.2.1. We've added quite a few new features, gameplay changes, community bug fixes, and some more weapon balance changes.


Full patch notes, see below:

New Features

Gameplay Changes

Critical Error Fixes

Minor Bug Fixes

Balance Changes


Primary Weapons

  • Katana Global Damage Multiplier
    • Original: 1
    • Updated: 1.25
  • Dual Handaxe Global Damage Multiplier
    • Original: 0.75
    • Updated: 1
  • Dual Handaxe Combo Attack Damage & Stance Modifier
    • Original: 1
    • Updated: 1.25
  • Dual Handaxe Damage Scaling
    • Original: SPD: D, DEX: E
    • Updated: SPD: E, DEX: F
    • Note: This may look like a nerf, but the overall DPS is higher with these changes!
    • Gauntlets Light Attack Stamina Consumption
      • Original: 40
      • Updated: 30
    • Gauntlets Heavy Attack Stamina Consumption
      • Original: 50
      • Updated: 40
    • Gauntlets Defense Debuff
      • Original: -20%
      • Updated: -15%
    • Scythe has increased mobility, making it easier to hit enemies
    • Scythe Heavy Attack Damage Multiplier
      • Original: 2
      • Updated: 2.5
    • Sword Base Damage
      • Original: 4
      • Updated: 7
    • Sword Global Damage Multiplier
      • Original: 1
      • Updated: 0.75
      • Note: We felt like the sword DPS gets out of hand by the end game, with its strong scaling on both dexterity and strength. This change does not affect the early game experience of using the sword, while slightly reducing the long term DPS of the weapon

    Secondary Weapons

    • Crossbow Stamina Consumed Per Second
      • Original: 30
      • Updated: 20

    Artifacts

    • Bismuth Claw has a secret debuff that was meant to be a little easter egg, but was way out of balance. This has been reduced to not punish players for not noticing this debuff.

    Bosses

    • Immaculate has a bit more end lag after some attacks
    • Immaculate Base Attack Damage
      • Original: 80
      • Updated: 70
    • Poacher Max Stance
      • Original: 130
      • Updated: 180
    • Poacher Attack Damage
      • Original: 30
      • Updated: 40
    • Zenith (Phase 1) Max Health
      • Original: 1800
      • Updated: 2000
    • Zenith (Phase 1) Stance Recharge Delay
      • Original: 1
      • Updated: 3
    • Zenith (Phase 1) Stance Recharge Rate
      • Original: 1
      • Updated: 10
    • Zenith (Phase 1) Stance Break Time
      • Original: 10
      • Updated: 6
    • Worm (Phase 1) Max Health
      • Original: 800
      • Updated: 900
    • Worm (Phase 1) Max Stance
      • Original: 200
      • Updated: 250
    • Worm (Phase 2) Max Health
      • Original: 700
      • Updated: 720
    • Worm (Phase 2) Max Stance
      • Original: 100
      • Updated: 200
    • Reduced frequency of getting multiple hits per attack on Worm causing certain weapons to instantly kill this boss
    • Increased Worm resistance to Jolt
  • Void Sols MORE ON STEAMCOZYVoid Sols 97.3% positive · 297 reviews Price tracking · player charts · similar games →