Release patch #2
Read the original on Steam ↗-Fixed a bug that caused no final bossfight in casual mode
-The timer is maintained through death in casual mode
-Your rebels are maintained through death in casual mode
-Removed a softlock when spawning obstacles like rocks during cutscene movement
-Removed a softlock when failing the speed rescue challenge
-Active items wont activate when held in the inventory
-Returning hub challenge items should now work after winning a run/swapping characters
-Fixed a ui issue that incorrectly listed multiples after trading/losing an item
-Increased Orion's chakram pickup radius
-Removed a bug where Bullet Echo, Cosmic Mirror, Neptunes Trident and Meteor Shower would snap back to an enemy firing pattern
-Removed a Business Suit bug when discounting the Colosseum shop
-Cursed shop items improved to be a bit more worth the payoff
-Hydra should now crit more and apply more bullet effects
-Hydra now loses host after going through doors (for instance to the Colosseum shop)
-Railgun damage nerfed
-Fixed bug caused when you have too many rebels post-Sun fight
-Should now be hit less after the post-miniboss cutscene pause (bullets cleared, nearby enemies destroyed)
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