We will release a development roadmap up to a major update, which we plan to do within six months or so.
Further updates to the full version after that are planned within a year.

We are currently working on the following items.
- Adjustment of level difficulty
- Adjustment of the boss's behavior so that all soul styles can fight fairly to some extent.
- Improving the usability of melee attack soul styles
- Balance adjustment to allow skill-oriented builds by increasing the damage dealt by skills.
- Balance adjustment of underpowered elemental bugs such as wind and darkness
- Addition of levels for special clear conditions outside of normal combat.
In addition, we will be simultaneously working on the renovation of the environmental graphics.
First, we plan to improve the quality of the graveyard stage by enhancing the backgrounds and adding small items that can be destroyed.
We really appreciate your enthusiastic participation in the community.
We will continue to take your feedback and brush up the game to make it even better.
https://store.steampowered.com/app/2191770/