As we announced last week, here is the first big update for Coldridge! With this one we want to open the game to a wider audience by offering diverse gameplay experiences:
- Cozy: Perfect to discover the game or to focus on the ambiance and story.
- Challenging: A more challenging experience where you will need more planning and gambling to keep your head above the water.
- Mercyless: A truly traumatizing experience where you will need to pull every strings to not be crushed by the guild.
New steam achievements come for each difficulty levels!
Note: the balancing that was in the game until now is the 'Challenging' difficulty level. Your progress will not be lost.
We also added a button share your game recaps as a beautiful gif so you can brag about your successes in Coldridge with your friends.

Along with this new features, you'll also find the usual batch of new stuff and fixes:
Balancing
- feat: buff gambler capability: from [+25%, +75%] to [+1, +50%] goal increase when gambling.
- feat: lower price for 'Familiar Terrain' item: from 150 to 100.
- feat: ensure that 'Spawn Portals' ritual does not spawn portals next to each other.
Improvements and fixes
- feat: game recap shinyness improve
- feat: remove roaming merchant after buying their item.
- feat: display pledge won and highscore per character in progression screen.
- feat: unlock cozy narration achievements when challenging one are already unlocked (compatibility for old saves).
- fix: don't record 'empty' games in game history.
- fix: remove gold rock from gold mine to avoid confusion when a gold resource is still present on the tile.
- fix: issue where game recap was not marked with pledge finished when going endless then giving up.
- fix: issue where it was possible to pass multiple years when spamming buttons.
- fix: issue where save was not loaded correctly when copied from another folder.
- fix: issue where it was not possible to read item description in outgame.
- fix: typo in french localization