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Seablip

Seablip

Go from humble beginnings to a feared pirate captain in this seafaring open-world adventure! Enhance your reputation as you take on bounties, upgrade your ship, hire a crew and search for treasure, or just go fishing instead!

Released May 17, 2024 Developer Jardar Solli Publisher Vibedy Platforms Windows · Mac · Linux Early AccessPiratesPixel GraphicsOpen WorldStrategy RPG
View on Steam ↗ $14.99 (US · as of 2026-07-26)

What players say

Steam review score and the most-helpful voices, which may include critical ones. Data as of 2026-05-20.

84.5%positive897 reviews
Recommended · 0 found this helpful

“It's a decent game but I'm starting to see development slow down and go quiet so I'm unsure if you'd want to buy this right now. If discord is where the communication is happening then don't forget that there are people who only check steam. They did post a new update…”

— a player, Steam review · 5 hrs played
Recommended · 1 found this helpful

“Absolutely adore this game! Love the art style and combat mechanics. It seriously tickles my brain having to manage different sized rooms on my ship, whether it's a healing room or cannon room. If the room has a window or not. So great! Cant get enough of the random/ cute things…”

— a player, Steam review · 31 hrs played
Not recommended · 12 found this helpful

“The game itself is fine, but the balance is all over the place. 1 skull difficulty can vary wildly and 2 skull difficulty is infinitely more difficult that 1 skull. Delivery mission difficulty to reward ratio makes no sense. I took the easiest delivery mission available to me.…”

— a player, Steam review · 10 hrs played
Read more reviews ↗

Player activity

Monthly average concurrent players. Live count fetched 2026-07-24 01:08 UTC · history via SteamCharts.

11playing at last check
824-hour peak
855all-time peak
0 100 200 2025 2026 123 avg · May 2024

Achievement stats

Global completion rates across all Steam players — a data view of how far people actually get. Source: Steam official stats · as of 2026-07-25.

30achievements
11.0%median completion
0.0%rarest: Better House
74.3% of players 71.1% of players 60.8% of players 52.0% of players 49.9% of players 47.8% of players 46.8% of players 45.6% of players 37.6% of players 35.1% of players 25.4% of players 22.4% of players 19.8% of players 18.0% of players 13.7% of players 11.0% of players 10.4% of players 9.7% of players 9.5% of players 7.8% of players 5.1% of players 3.5% of players 2.1% of players 2.1% of players 1.9% of players 1.1% of players 0.6% of players 0.0% of players 0.0% of players 0.0% of players 74.3% 0% most earned rarest
Almost everyone has
74.3%Landlubber — Win your first sea battle.
71.1%Sunken Secret — Find a treasure chest underwater.
60.8%Whalgrim's Realm — Hidden achievement
Rarest badges of honor
0.0%Better House — Upgrade your house.
0.0%Village Community — Villagers moved to Main Island.
0.0%Pocket Crew Master — Hired 6-pocket crew.

Price tracking

US-region pricing (USD), sampled twice daily by our own tracker since 2026-07-25. Steam prices vary by region — always confirm your local price on Steam.

$14.99current · sampled 2026-07-26 08:39 UTC
$14.99lowest since tracking began2026-07-25
US14.99 USD
EU14.79 EUR
UK12.79 GBP
Australia21.95 AUD
Canada19.49 CAD
Japan1,700 JPY
Brazil46.99 BRL
China58.00 CNY

Regional prices at last sample, in local currency — Steam sets each region's price independently.

China≈$8.6 Brazil Japan Canada US Australia EU UK≈$17

Cheapest → most expensive, converted to USD at ECB reference rates (2026-07-24). Relative comparison only.

Latest official news

Developer announcements via the Steam news API — links go to the original posts. More across all games on the news hub.

May 29, 2026
Throwback and the Journey to 1.0

Hi everyone! I am so happy that I can finally start focusing on Seablip's 1.0 release. This might take me some time—it might be sometime in 2027, as I have ambitious plans—but I will also try to keep

May 29, 2026
Hotfix 0.8.5_15

Changelog / Bugfix 0.8.5_15 BUGFIX: Barrel crew boarding castles did not work!! New: Longdog quest is now protected by a easier castle! If you revive crew on menu (while home) they will be sent to hom

May 27, 2026
Hotfix 0.8.5_10

Changelog / Bugfix Fix: Could lose focus in Ship Salvage mode using R2 Fix: Flying fish and seal (world map) despawn bug Fix: Scrollbar update for Merchant items (works with Gamepad) Fix: Scrollbar up

May 18, 2026
Hotfix 0.8.5_04

Gamepad - Virtual mouse is removed for now. It could cause selection to glitch in placement mode on Castle/Ship. - Mouse click no longer deselect focus. - Updated the Castle tutorial slightly to show

May 15, 2026
Seablip Captain Update - Available Now!!

Hurray, a new major Seablip update is now live! This one has been real fun to work on, but also super tiresome. My head has been a thousand places at once, and it has been a very hectic balancing act

Games like Seablip

From our knowledge graph — ranked by shared traits, not a black box. Each card says why it's here.

Screenshots

Official Steam store screenshots — click any shot to enlarge.

Facts & details

From the Steam store record, snapshot 2026-05-20.

GenresAdventure, Indie, RPG, Early Access
Player tagsEarly Access · Pirates · Pixel Graphics · Open World · Strategy RPG · Action-Adventure · RPG · Adventure · Singleplayer · Exploration · Character Customization · Naval Combat (SteamSpy community voting)
FeaturesSingle-player · Steam Achievements · Steam Trading Cards · Steam Workshop · Custom Volume Controls · Playable without Timed Input · Partial Controller Support · Steam Cloud
LanguagesEnglish * , French * , German * , Japanese * , Spanish - Spain * , Russian * *
Achievements30
Estimated owners50,000 – 100,000 (SteamSpy)
Official sitehttps://www.seablip.com
Minimum system requirements (PC)

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: 2 Ghz Memory: 4 GB RAM Graphics: 256 mb video memory, shader model 3.0+ DirectX: Version 10 Storage: 2 GB available space Additional Notes: Seablip is under development and the minimum requirements might change before a full release.