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Our Adventurer Guild
Become the new Guild Master of the Adventurer Guild and lead your adventurers in explorations and turnbased tactical battles. Will the Guild thrive under your leadership? Or will it finally disband under it?
What players say
Steam review score and the most-helpful voices, which may include critical ones. Score via Steam as of 2026-09-02 · quoted reviews as of 2026-05-13.
What reviewers agree on
72 of the 101 reviews raise this.
“Our Adventurer Guild is a good example of emergent character stories within a game with an overarching plot and good mechanics. With five exceptions, all your characters are procedurally generated and gain friendships,…”
“[h1]Recommended[/h1] I've got less than 15 hours in [i]Our Adventure Guild[/i], and I already feel comfortable calling it a gem. I went looking for a single-player game with light tactical combat, RPG progression, and a…”
“For a small indie title at its price point, this game offers excellent value. It hides surprisingly deep mechanics that make the first 20 hours genuinely addictive. The core loop revolves around adventurer growth, party…”
20 of the 101 reviews raise this.
“For a small indie title at its price point, this game offers excellent value. It hides surprisingly deep mechanics that make the first 20 hours genuinely addictive. The core loop revolves around adventurer growth, party…”
“This is my first ever review, as i usually don't review any game, even though i have played tons and tons of games i have never played a game this addicting and unique, i would dare say its almost perfect! I cannot WAIT…”
“Well, the game is simply awesome. You guys nailed the game. It gave me the right vibe, like the first time playing some of my favorite games. It is a great for your genre. Now let's do the specifics: Story - Not a…”
16 of the 101 reviews raise this.
“[h1]Recommended[/h1] I've got less than 15 hours in [i]Our Adventure Guild[/i], and I already feel comfortable calling it a gem. I went looking for a single-player game with light tactical combat, RPG progression, and a…”
“[h2]Amazing game.[/h2] [b]This game was way more fun than I expected it to be. 100% worth the price.[/b] [b]Gameplay - 10/10[/b] - The first bit of combat in the tutorial threw me off, but the game had me hooked shortly…”
“Our Adventurer Guild is a fun game for turn based tactics fans, but it's not without its flaws. The Good: - The tactical battles are very similar to FFT or Tactics Ogre, so if you like those games then you'll likely…”
13 of the 101 reviews raise this.
“I had been looking for a game like this for a long while, as there are not many of this genre (managing a guild). I really loved it, its an amazing game (and also super budget friendly). The game is long, but even so it…”
“This is has some of the best turn based tactical gameplay and mechanics in any game I've ever played. An absolute gem, really looking forward to whatever the green guy makes next. You do get used to the art, after a…”
“great game. Dialogue is a little cheesy but still enjoyable. I've played for a solid 15 hours but still only feels like I'm scratching the surface of this game. It has a very enjoyable gameplay loop. It's fun seeing…”
12 of the 101 reviews raise this.
“Our Adventurer Guild is a good example of emergent character stories within a game with an overarching plot and good mechanics. With five exceptions, all your characters are procedurally generated and gain friendships,…”
“Imagine a game like Final Fantasy Tactics hung out with Darkest Dungeon under the supervision of D20 Tabletop RPGs. Now stop imagining it and give this excellent title a try. Do not be fooled by it's simple anime art…”
“I enjoyed building the guild and immersing myself with my many parties and members! It helps make them feel alive, alongside the range of random events. The missions can sometimes feel repetitive, but can try different…”
19 of the 101 reviews raise this · 15 of them still recommend the game.
“This game is what it says on the tin...running an adventurer's guild. There are some very different takes on how this would go, games like MAJESTY have you indirectly control the adventurers, Master of Magic has an…”
“For a small indie title at its price point, this game offers excellent value. It hides surprisingly deep mechanics that make the first 20 hours genuinely addictive. The core loop revolves around adventurer growth, party…”
17 of the 101 reviews raise this · 16 of them still recommend the game.
“Like many others, the art style nearly threw me off but I decided that I care more about gameplay and mechanics than art style and boy am I glad I did. The story isnt very good but the mechanics are great. The…”
“Very well done. Somewhat a cross between Darkest Dungeon party mechanics and X-Com style turn-based combat. If you like levelling up mages and rogues and enjoy turn-based combat I would strongly suggest the game (if you…”
8 of the 101 reviews raise this · 6 of them still recommend the game.
“Like many others, the art style nearly threw me off but I decided that I care more about gameplay and mechanics than art style and boy am I glad I did. The story isnt very good but the mechanics are great. The…”
“This game has good inspirations, but at the end all you get is boring dialogues, shallow combats, repetitive quests and unbalanced difficulty.”
“This is my first ever review, as i usually don't review any game, even though i have played tons and tons of games i have never played a game this addicting and unique, i would dare say its almost perfect! I cannot WAIT…”
4 of the 101 reviews raise this · 4 of them still recommend the game.
“5/10 Copied from another user, this review sums up my experience, game is much more shallow than I was expecting it to be. The main failing of Our Adventurer Guild is encounter design. Some bosses are interesting,…”
“Our Adventurer Guild gave me a surprisingly deep and satisfying first playthrough. The slow level‑up pace, the steady expansion of guild facilities, and the way each character can evolve in multiple directions depending…”
3 of the 101 reviews raise this · 3 of them still recommend the game.
“Gameplay loop already solid 9/10 Could use some more quality of life improvement. Art style, UI and BGM could also be improve. but overall it's an 8/10 hidden gem indies game. Love it”
Counted across 101 English reviews, sampled to match this game's 95.2% positive rating · as of 2026-05-13
“Honest game. It offers much more than its humble appearance suggests: solid, fairly deep gameplay and a well-written story. The game feels perfect on Steam Deck.”
— a player, Steam review · 155 hrs played“The art style is the worst part of the game. Anything that isn't mechanics/gameplay is anywhere between 1/10 - 4/10, like with battle music, it'll stop for a few seconds before looping again. However the gameplay and mechanics are a 10/10 and addictive to me. Mechanically the…”
— a player, Steam review · 84 hrs played“This is easily the greatest fantasy RPG I’ve played in 2026. The art style is something I truly love. It has the same kind of charm as Fell Seal: Arbiter's Mark and Ragnarok Online, game I praised highly. It may look simple at first glance, but it's full of character and…”
— a player, Steam review · 70 hrs playedPlayer activity
Monthly average concurrent players. Live data self-collected from the Steam API · history through 2026-06 via SteamCharts.
Achievement stats
Global completion rates across all Steam players — a data view of how far people actually get. Source: Steam official stats · as of 2026-09-05.
Price tracking
US-region pricing (USD), sampled twice daily by our own tracker since 2026-07-11. Steam prices vary by region — always confirm your local price on Steam.
Regional prices at last sample, in local currency — Steam sets each region's price independently.
Cheapest → most expensive, converted to USD at ECB reference rates (2026-09-04). Relative comparison only.
Latest official news
Developer announcements via the Steam news API — links go to the original posts. More across all games on the news hub.
Patch 1.7 Bugfix #11
Bugfixes: - Fixed a bug where Overflowing Magic would either give the whole bonus or none instead of a scaling bonus - Fixed a bug where Opening Strike could trigger two counters - Fixed a bug where w
Patch 1.7 Bugfixes #10
Bugfixes: - Added the "Weapon" Tag to "Flurry of Stars" - Game will now more smoothly load all the custom portraits if you have a lot of them in your folder (Still, keep it reasonable) - Fixed a bug w
Patch 1.7 Bugfixes #9
Bugfixes: - Some Textfixes - Fixed a bug where the Swordmastery Passive of the swordmaster would not trigger - Fixed a bug where the Lightning Step skill had the movement tag despite not moving the un
Patch 1.7 Bugfixes #8
Bugfixes: - Some Textfixes - Fixed a bug where activating auto combat while the movement selection is active would leave the selection tiles on the map - Fixed a bug where some hairstyles would clip w
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Screenshots
Official Steam store screenshots — click any shot to enlarge.
Facts & details
From the Steam store record, snapshot 2026-05-13.
| Genres | Indie, RPG, Strategy |
| Player tags | Turn-Based Tactics · Management · Party-Based RPG · Character Customization · RPG · 2D · Turn-Based Strategy · Anime · Indie · Dungeon Crawler · Fantasy · Hand-drawn (SteamSpy community voting) |
| Features | Single-player · Steam Achievements · Partial Controller Support · Steam Cloud · Family Sharing |
| Languages | English, German, Japanese, Korean, Simplified Chinese |
| Achievements | 43 |
Minimum system requirements (PC)
Minimum: OS *: Windows 7, Windows 10, Windows 11 Processor: 2+ Ghz Memory: 4 GB RAM Graphics: GeForce GTX 560+ Storage: 7 GB available space