Home / Games / LORED
LORED
An idle game about collecting cancer with quirky stickfigures!
What players say
Steam review score and the most-helpful voices, which may include critical ones. Score via Steam as of 2026-09-26.
“yes some of the humor is juvenile or in poor taste, but also, this game is a really really good idler, the different parts all feel like they work well together, and overall it's a pretty fun numbers-go-up kinda game. additionally (a lot of the negative reviews have not…”
— a player, Steam review · 65 hrs played“LORED is an incremental resource-management game that takes the familiar pleasure of watching production numbers climb and surrounds it with strange humor, expressive stick figures, and an increasingly elaborate network of automated systems. Developed and published by Dillon…”
— a player, Steam review · 15 hrs played“This is a challenging review to make, because Lored is a very complicated game. From the standpoint of someone who is a long-time connoisseur of both indie games and idle games, I appreciate titles like this because they are very much auteur-driven. It's a one-man project…”
— a player, Steam review · 135 hrs playedPlayer activity
Monthly average concurrent players. History through 2026-08 via SteamCharts; self-collected from the Steam API since Aug 2026.
Achievement stats
Global completion rates across all Steam players — a data view of how far people actually get. Source: Steam official stats · as of 2026-09-26.
Latest official news
Developer announcements via the Steam news API — links go to the original posts. More across all games on the news hub.
0.3.13 - Fixed mod hooks
Removed the cost for tumeric (Radiative autobuyer) Fixed mod hooks Fixed new Upgrades remaining purchased when loading an older save which didn't have the Upgrade in its save data Fixed a few quirks w
0.3.12
Added a setting to save the sleep state of LOREDs (in the Save tab). Sleeping LOREDs will not produce offline earnings if this setting is checked! Removed the Calibrate Your Enthusiasm Upgrade GodotMo
0.3.10
Adjusted the default autobuyer settings of all LOREDs If a LORED produces a resource which is used to level up LOREDs, they only have the "An input rate is negative" The remaining LOREDs have "An inpu
0.3.9 - CPU fallback for the Soul Grid
Added a CPU fallback for the Soul Grid! If the GPU-based route fails to initialize on your system, it will automatically initialize the CPU route In this mode, your cycle ticks cannot be lower than 60
0.3.7 Autobuyer restored (and then refined a bit)
The autobuyer overhaul has been overhauled Reverted to the 0.3.5 state Refined the hidden `request_autobuy()` gridlock-breaker. The default autobuyer conditions now work better than before Also: The U
Screenshots
Official Steam store screenshots — click any shot to enlarge.
Facts & details
From the Steam store record, snapshot 2026-09-26.
| Genres | Casual, Indie, Strategy, Early Access |
| Player tags | Early Access · Strategy · Casual · Idler · Incremental · Indie · Collectathon · Automation · Crafting · 2D · Hand-drawn · Colorful (Steam store community voting) |
| Features | Single-player · Partial Controller Support · Steam Cloud · Family Sharing |
| Languages | English |
| Achievements | 30 |
Minimum system requirements (PC)
Minimum: OS: Windows 10 Processor: x86_32 CPU with SSE2 support, x86_64 CPU with SSE4.2 support, ARMv8 CPU Memory: 2 GB RAM Graphics: Integrated graphics with full Vulkan 1.0 support Storage: 150 MB available space