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Fixes and small changes
Read the original on Steam ↗- New 90s/turn timer in multiplayer - we see the most errors in 1 min/turn games (the fastest timer) so if you play these, consider if 90s/turn would work for you because it might be more stable.
- Updated server code to better manage timers in multiplayer games with lots of players.
- Fix for multiplayer games breaking if a player hard quit at the moment their timer expired.
- Improved latency calculations to reduce possibility of desyncs.
- New UI to explain when the server is shutting down for maintenance.
- Attempted fix for rare bug where UI becomes unresponsive upon starting a new game.
- The images in How To Play have been updated.
- All resource amounts on UI panels are now localised.
- Minor localisation issues on the loading screen have been fixed.
- Berbers (Sahara Desert) difficulty from Hard to Medium
- Tichitt (Sahara Desert) difficulty from Easy to Medium
- Aksum (Sahara Desert) difficulty from Easy to Medium
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This announcement was written and published by the developers/publisher of Ozymandias: Bronze Age Empire Sim on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.