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Patch 1.1 has been released!
Read the original on Steam ↗-The game has gone through many optimization-related changes, so I really hope there will be less lag!
-Spikes no longer one-shot if you have Rooster Booster (instead, Buckethead will lose a heart and return to the start of the room). The tokens collected in this room will also return to their places.
-Added "bonuses" to the infamous arkanoid section, hope this segment will become more interesting to visit/revisit!
-Added brief stage descriptions to give a little more context about what the hell is going on there.
-The vile phantom platform at the very end of the "rising lava segment" has been removed.
-Cloud saves, which were supposed to work for months now, but didn't work because I forgot to check the "Enable cloud saves" box, are now working.
-Fixed a large number of translation errors (it's still not perfect, but it's gotten better!)
-Changed some outdated sprites, animations and sound effects.
-Many game fonts have been changed.
-Fixed text-related issues in the first scene with Bravo.
-Fixed some bugs related to switching between windowed and fullscreen mode.
-Fixed a bug where some enemy melee attacks were silent and harmless.
-Fixed strange letter spacing in the Storyteller's menu.
-Fixed a bug where you couldn't bring another dwarf to the dwarf you've already talked to.
-Fixed the position of large explosion when defeating Tim.
-Projectiles of toads and Gunman D will now also spawn fewer particles when the appropriate setting is selected.
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