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Hotfix 13.2 Patch Notes

Warhammer 40,000: Space Marine 2 · Community Announcements · June 09, 2026

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GAMEPLAY AND BALANCING TWEAKS

Siege Mode

Atonements are now disabled in Normal difficulty.

Enemy scaling:

Atonements

Stratagems - Battlefield Conditions

Weapons

Combat Knife 

Bolt Carbine One-Handed

GENERAL FIXES

Fixed a bug with Siege Mode weekly rewards not being awarded in some cases.

Fixed a bug with the equipped custom armour set disappearing after re-entering the game if it was created from the standard armour set with a helmet.

The VFX of Tactical's "Radiating Impact" perk is back again.

Fixed a bug where Tactical's "Marked for Death" signature perk had no cooldown.

Fixed a bug where Bulwark's "Defensive Mastery" perk had no cooldown.

Fixed a bug with Sniper's “Pattern of Excellence” signature perk cooldown being twice as long as it should be.

Fixed a bug that replaced Restorative Stims by Medicae Stims after switching loadouts in the weapon drop pod.

Fixed a damage stacking issue with the Damage over Time from the Pyre weapons perks not working properly.

Fixed a bug where Gunstrike damage was affected by switching to primary or secondary weapon for some versions of pistols.

Fixed a bug preventing from performing a gunstrike on the Pyreblaster Canister in some rare cases.

Fixed a bug where the Tech Priest could die from friendly fire with certain perks in Siege Mode.

Fixed several issues with Hive Tyrant getting stuck in Siege Mode.

Fixed several issues with Ordeals.

Crash fixes.

Minor customisation fixes.

Minor localisation fixes.

Minor UI fixes.

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