Hi,
i've just released a patch for Beta targeting both Adventure and Campaign modes. Version 1.1.5 should be visible in experimental branch.
Patch v1.1.5
New features/changes
Added Adventure mode conversion button for players who completed the Campaign game (finished the final scenario)
You can take all your heroes and gold lotus to your adventure mode. Hero level will be cropped to 25 though. Culture points and non-gold lotuses are lost.
Collect button can now collect all heroes if you hold Shift. It will also now use all Tabs correctly.
Added a handful of tutorial-supporting objectives to Campaign mode granting small rewards
Bug fixes
Changing Perks in Homeworld will correctly recalculate everything on closing the World menu preventing issues like Workers 'disappearing' later when activating/deactivating workshops.
Wonder Ability buttons should no longer disappear once returning from Chaos Worlds.
Separate Islands should generate less often (though they still do sometimes - a more invasive change will be needed at some point)
Colossus and Pyramids Ascension in Tier 4 should no longer show White lotus cost (despite no having any)
Campaign Scenario 2 should now correctly start with initial territory
Tier 4 now allows building quarry from Trading Tech.
Tile under Fog of war should no longer show details of the tile on one of the menu details
Atlases should no longer be constructable via Auto construction service
Fixed a bug causing Restart to lose Perseverance bonuses (correctly) but not resetting Optimization technology counter (thus preventing you from regaining the same Optimization level with the same tech costs)
Pearl tiles can no longer be claimed
Removing map transformation should remove ownership if the result becomes water tile.
Autoexplore now only works after researching Warrior Code (or otherwise unlocking World Map)
Atlas charges should no longer drop from Crises.
Fixed a bug causing new era workshop levels not having some of their primary traits after moving onto a second Chaos world scenario (this included Lumbermill, Quarry, Blacksmith, Library and Marketplace)
Slash and burn/Cut Down should no longer be usable on Enemy territory
Cut down quest should no longer remove strategic resources