April 1 Update Change Log
Read the original on Steam ↗Gameplay:
-made bullets faster
-characters are safe from projectiles while dodging
-characters are safe from projectiles while pushed back and on the ground
Graphics:
-tweaked motion blur effect to be less intense when zooming in
-added self shadows for characters on "Very High"/"Ultra" settings
-improved effects rendering pipeline
-added SSAO on "Ultra" settings
Multiplayer:
-re-made connection process to be more solid and less error-prone
-improved gamestate syncing
-improved player connect/disconnect events
Other:
-prestige bug fixes
-save bug fixes
-achievements bugfixes
This version is not backwards online-compatible with previous versions, you cannot play with people on version 1.4
We keep working hard to try to give you the best possible game.
The feedback is awesome so far so thank you all, Meltdown players!
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This announcement was written and published by the developers/publisher of Meltdown on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.