DevLog.1
Hello Everyone, It’s time to come to the light, We are now almost done for all new update, now we polishing every corner of the game, fixing bug and glitch, AI and in-game environment we do everything as much as possible for the game to be play in functional and less issues. And here a “ final list “ about what will include in this whole new update.
- All new gameplay featured a little story telling , An current’s version on steam is going to delete forever and replace with all new gameplay standard to be the new base/basic for future version.
- Day and Night cycle directly effects to player, Player need to have guts and tactical, make a smart move in order to survive.
- Camp site/Safe zone separate around the place, this is something like bonfire from Dark Souls you can save your progress , rest and prepare yourself or collect and store items you have in here.
- Player can sleep in camp’s tent to fast forward time and make a strategy for self profits such as avoid the night/day or save an energy but this will cause player hungry when awakes.
- More dangerous at night, This Desert contain many mysterious things, At the day was not bad enough it’s feel even more haunted in the night also AI monster will be more aggressive as well.
- We give player an unlimited flashlight (for now) to help player travel in the dark.
- Item instructor language in English and Thai (more language in future)
- Dynamic gameplay fits with player styles how you want to play.
- Notes/Diary/Article all are contain many story/mysterious to be analyze.
- For a Main story mission and fighting mechanic are “not” going to be in this patch because we think it’s not ready yet. We have to develop more of it (We are truly sorry for that)
- All we can say that will be release in the end of December. We apologize for kept you waiting such a long time fills with disappointment.
Question & Answer Time!
Many people are curious what status we’re in now how we’re doing? and here we will answer all your question that asked us several time all at once.Q: Where’s money form Indiegogo?
A: We’re failed to win a campaign so we didn’t get any money from it, Indiegogo return all money to all backer.
Q: What about money you got from selling the game on steam, Why don’t hire more dev huh?
A: Amount of money we’ve got are very low budget to hire someone, We even need to do side jobs to makes money, And to be clear we never used those money in our purpose, we used all of them to improve the game buying stuff such as system/blueprint/props (Mostly are from UE4 market place, it’s help us boosts up a lot!)
Q: Will Dead Sea going to have multiplayer or co-op mode?
A: We’d like too! but now we must finish and focus on singleplayer campaign to be good game before make multiplayer happen.
Q: I already own Dead Sea, Do I need to buy this thing again when the update come? ah god please NO!
A: No!, You don’t need to buy anything else, All update will be “free”! a foundation customer for our game you are the lucky one! You’ve got a very cheap price for all upcoming many more feature until the full game, After many more updates passed by we will increase the game’s price up just to thanks everyone who owns the game, who support us when it was a bad game, for a people who stand for us for a long time!
Q: How many dev do you have here?
A: To be honest the main dev just “ONE MAN” but we have some friend and brother to help us sometimes, The Other devs (2-4 people) are doing their side jobs to survive their life and we can understand that, it’s always happened on small indie teams, but they always come back to help when we need them just a rarely little time but it’s very grateful enough!
Q: Big question! The game is sh*t full of bugs it’s suck so much not playable at all, So why not take it down?
A: To be honest no excuse, It is our big mistake in life, we fail to communicate with publisher cause the game “leaked” sell before it was ready, And we did try reach every possible way to take it down! we contact publisher and they contact to steam but within hours it’s sell a thoundsand copies! It’s too far to go back so we let it sell then we got all the hates and its understandable ; (
After all it’s “OKAY” to be like this, because The game is on “Early Access stage” it’s meant to be un-finish and full of bugs anyway! Steam opens this EA thing for purpose that Dev can have budget from selling their idea prototypes of their game, Let gamers to help dev’s budget/suggestion/idea for the game they demand, and Dev’s must do as they promise as the player watns, sometime they fail sometimes they delivered,
FOR US, WE WILL NOT FAIL!
Thanks for all your support!