Plans for Official Release
Read the original on Steam ↗- New levels and scenes
There will be 12 different levels for the release with 2 more scenes (4 in total).
- New body parts with skills!
Now you can use your creature's skills which come with special body parts to bring more fun to the fights!
For example, you can dash away from large enemies or towards small ones; or you can fire a poisonous bait to lure a group of enemies and make them poisoned.
There will be at least 5 different skills from new body parts, all of which are triggered at your will.
- New enemies with special skills
Instead of enemies that behave alike, we'll introduce new creatures with special skills. e.g. they may turn invisible and attack you by suprise, or explode when dying. And there are more for you to find out.
- Functional scene objects
Like jellyfish or special underwater plants. Be careful when you wander around them!
- Optimizations
Various kinds of optimizations, including performance opt, effects opt, UI and interaction opt, etc.
- Miscellaneous
Support for MR video recording and option for game data reset. (thanks to your suggestions from the forum)
And we are still welcoming suggestions and bug reports. Future plans might be adjusted accordingly, and we'll keep you updated as always.
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