Build 13
Read the original on Steam ↗- NAT Punchthrough functionality testing. This is automatic and should help people behind firewalls to connect. After direct connect failure on the first time, NAT Punchthrough will be used to try establish connection between host and client.
- When subscribing to Lounges on Steam Workshop it's no longer necassary to restart the game. After the Lounge will get downloaded through Steam Client, the list of Workshops will be updated.
- Uploading Lounges to workshop will now show progress.
- Player head faces the direction which player actually looks at.
- Shadow tweaks, this one needs a bit more tweaking, but it looks a bit better.
- VSync option unlocked.
- When connecting to Lounge the download progress will be shown in megabytes.
- Animations are now syncronized locally. This needs to be improved a bit more, but already gives better net and local perfomance.
Editor:
- New Primitive Objects!
- Added directional light possibility to Light Entity. Use rotation to direct it in needed position.
- Stairs removed for a while..
- Fixed Lights not loading properly in the Editor.
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This announcement was written and published by the developers/publisher of Project Lounge on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.