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Progress Update - 3/3/2017

TUG · Community Announcements · March 03, 2017

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Hey everybody! Cambo here and Happy Friday!

I’ll go ahead and update everyone since Ino is lost in the world of Zelda today. The team has been very busy the past month working on our engine tools and gameplay features, and core experiences. I will personally be working on having more frequent blog posts, dev updates, and videos when they are available. I am aiming for at least twice a month and video snippets from our demo Fridays. Importantly, I hope to shift our blog posts to our website in the future.

In the last blog, we mentioned that we would take note of the QA document that was compiled from the community. I got to work and nagged the team leads to answer them, nagging is what I do best. You can find the questions here. Thanks for organizing and bringing this to our attention @Rawr! The leads answered most of the questions but we will wrap up the rest over the next couple blog posts as we have more concrete answers. Get ready for the wall of text!

You can read the rest of the blog here as it's a bit difficult to format on Steam >> http://nerdkingdomofficial.tumblr.com/post/157959075733/progress-update-332017
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