J.A.C.K. · Community Announcements · February 02, 2017
Read the original on Steam ↗The newest J.A.C.K. version fixes several annoying bugs and adds some new features; the most prominent is ability to preview path trajectories directly in a 3D-viewport.
The full list of changes and fixes:
added "Path Preview" function - preview of path trajectories in 3D-viewports;
added rendition of entity angle in 2D-viewports;
added ability to merge "flags" fields from multiple base classes in FGD;
added support for "polygonOffset" shader command (Quake 3);
fixed bug in the ASE-model loader (Quake 3);
fixed bug with selecting entities with no visible brushes;
fixed bug with inability to edit the "Wait for retrigger" flag after converting a path to entities;
fixed crash while using the "Object Properties" window after tying to entity with multiple entities selected.