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March update released!
Read the original on Steam ↗That said, we did get plenty of contributions from community members Teabone and Preben via GitHub repository pull requests that fix performance and add to the script side of GameGuru Classic.
The performance work was a stealth commit by Preben and improved the overall speed of the entire games engine by optimizing for 'Max Speed', and also improving the speed of animation control and the LUA loop system. Many thanks for the contributions, from TGC and the community!
We committed two years ago to support GameGuru Classic with fixes for as long as there was a community around it and this is still the case. We hope you continue to enjoy making games with this increasingly classic game maker.
As always, we encourage you to check out the GitHub repository that holds the source code to GameGuru Classic and if you have some C++ skills, and feel inclined, make some additions and let us know. We are always looking for new features to release........and the community will be very happy with you!
For general news and an extended Live Chat with the community, check out the live broadcast on our YouTube channel which goes out on the last Saturday of every month on YouTube at 7PM GMT.
MORE ON STEAMCOZYGameGuru Classic
72.7% positive · 2,086 reviews
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This announcement was written and published by the developers/publisher of GameGuru Classic on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.