Who are you and what was your role on The Wreck?
My name is Mylène, and I was helping with the Marketing & Communication aspect of the game.

What was your favorite moment/thing to do during the production of the game, and what was the one you liked the least?
I really loved to see players discovering the game on Twitch. It always feels really special to see concrete things coming from your work. I also really enjoyed brainstorming, to see all the idea you could get to promote the game. Finally (it's hard to not write down all the stuff I liked about The Wreck!), I really enjoyed chatting with the team, whether it was during meetings or doing event (parties!!!) face to face. I feel very lucky to be part of this adventure. The worst past was to not win The Pegases (French video game awards - The Wreck was nominated in three different categories but lost each time) :D. Joke aside, for real, it was difficult for me to read reviews which sounded unfair, even if all opinions are valid of course!
What was a thing you learned about your craft making the game that you'd like to share with other Marketing peeps out there?
Never stop trying to promote a game, even months or years after the release. It's always worth it!