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Giant Update 1.5 (Important)
Read the original on Steam ↗1) We've added 4 new characters:
Sunder
Character Description:
Light exists only in faith, and the righteous burn their blood as pawns. She serves only her employer, "can't do" means "needs more money".
Skill Description:
[Blood Ignition]: Pressing the left mouse button immediately grants a Fire Element, with cooldown time of 4 seconds
Ming
Character Description:
Ming swallowed the relics of the Sixth Patriarch and transformed into a human. Later, he fed himself to demons, harboring [B-077 Sourceless Water], and was called the foremost leader of Zen Buddhism.
Skill Description:
[Waterflow Protection]: Pressing the left mouse button immediately sacrifices a Water Element, gaining 1 Stimulation and releasing a Water Ballon from the head, Water Balloon damage is linked to body length. with a Cooldown Time of 2 seconds
Serpheal
Character Description:
Under the influence of [A-058 God is a Girl], the serpent on the staff of the god of medicine turned into a girl, who dreams of creating omnipotent medicine, completely curing death.
Skill Description:
[Vegetation Whirl]: Pressing the left mouse button immediately eliminates 3 grass element orbs, changing the serpent's grass match-3 into revolving thorns released on both sides, with a cooldown time of 1 second
Rainbow
Character Description:
Whenever the rain clears and the sun shines again, the immortal rainbow will once again span across the sky, forgetting all encounters and welcoming another rebirth.
Skill Description:
[Rainbow Origin]: Any element match-3 will leave behind an origin, which can be stimulated by a pulse to release again, with a maximum of 20 origins.
2) We've added 2 new Classes:
Light Wing: Enhance the effect of light wing and let light wing fly like a sword.
Thunder: Class unlocks the new Three elimination, combine fire fire, and light will release lightning, will increase the number of lightning.
3) We added a new game mode:
Challenge Mode: Add 3 positive or negative global effects to the difficulty level of Level 10 to increase replayability.
【 Graphic Adjustment 】
1) Adjust the color of the fog to make the overall vision more harmonious.
2) Adjusted the icon and color of the treasure chest to increase the sense of unity.
3) Optimized the animation of treasure chests.
4) Added shadows for monsters, altars, skills, etc to improve visual performance.
【 In-game Balance adjustment 】
1) Adjusted the balance of various classes.
2) Increased the rate at which boosts appear in chests.
3) Adjusted the base movement speed of some characters.
4) Speed up the movement of the monster and reduce the amount of blood of the monster.
【Bug Fixed 】
1) Fixed an invincible bug caused by Nuo
2) Fixed stuttering caused by the Ring of Fire.
3) Optimized grass skills that lead to stutters later in the game.
4) Built-in cooling is added to the pulse to prevent stalling caused by a large number of triggers.
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This announcement was written and published by the developers/publisher of Snake Crush Survivors on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.