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Holodance 1.5 ... at last!

Holodance · Community Announcements · August 18, 2024

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Hi, I'm back!



In March 2021, Andy from Ramen VR asked me if I could help port the VR MMO Zenith: The Last City to PSVR (1 on PS4). With Holodance never quite breaking through and both narayana games and I running low on funds ... my journey took a thrilling detour.

And what a ride it's been! Working with the Ramen team on the massive world of Zenith was incredible — from the PSVR port to PS VR2, and everything in between. Console porting was fun, but as any indie dev will tell you, in small teams, you end up doing a bit of everything! After all, "specialization is for insects," as Robert Heinlein famously said.

Apologies for not making a formal announcement back in the day (just a message on our public Discord and later, a brief note here on the forums): Within one quick week, my life had changed from being 100% dedicated to Holodance and Beat the Rhythm to being 120% dedicated to helping building a massive and awesome VR MMO.

But now, with Ramen wrapping up Zenith development, I'm back in action with rhythm games (and also diving deeper into meditation). So, after almost four years, it's time to give you Holodance 1.5!

This update may not be as massive as Holodance 1.4, but it brings some much-needed polish, bug fixes, and—most importantly — finally fixes that osu! beatmap caching bug (sorry it took so long 🙈).

Oh, and one final thing before going into the details: If you use SteamLink with Quest, you might want to read this new guide: Playing Holodance with SteamLink

Patch Notes in Detail



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