Fixes/changes through 3/30/2023
Read the original on Steam ↗-Fixed Sage having an unranked proficiency for one type of armor.
-Fixed some walkability issues in the Binding Mines.
-Fixed one half of the exit to the Lunate Ruins instead sending you deeper into the dungeon.
-Added a hint to a key item in the Lunate Ruins.
-Fixed an incorrect line of text in the intro dungeon.
-Fixed being able to access the Mol weapon shop where you shouldn't.
-Made it so that one of the boulder puzzles in the Devil's Castle couldn't softlock you [or, rather, had it detect when you'd stuck yourself in there and offer a reset].
-Fixed an improperly set line of dialogue.
-Fixed an issue where tags related to Ame/the Ice Cave weren't being set properly thorugh the plot jump menu.
-Made some early game enemies a bit more difficult;
-Increased False Goenna's ATK.
-Increased the SPD of Swan of Sonne.
-Increased Earth Light's SKL slightly.
-Henge Ward can now use Fere.
-Increased Biter Thorn's ATK slightly.
-Fixed a softlock that can occur in Ame after talking to the elder the first time.
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