Most notably, we've made a change to how Host Takeover works, so that force quitting the game through methods like Alt + F4 will still trigger it, instead of disbanding the server.
For modders, we've added a couple of new API functions:
- Global: CastRayAll(origin, direction, length)
- Global: CastSphere(origin, direction, radius, length)
- Global: CastSphereAll(origin, direction, radius, length)
- Global: CheckLine(startPoint, endPoint)
- UnityObjectWrapper: IsEqualTo(wrapper)
- GameObjectWrapper: EnableCollision(enabled)
- GameObjectWrapper: MakePlayerBarrier()
- GameObjectWrapper: MakeProp(positionConstraints, rotationConstraints, weightMultiplier, sleepingVelocity)
- UIImage: MakeMask(showGraphic)
- UIImage: GetSize()
- UIImage: SetSize(size)
- UIImage: GetOffset()
- UIImage: SetOffset(offset)
As always, thank you for enjoying MicroWorks!