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0.21.0 - Difficulty Changes / Leadersboards Cleared / Early Access update

ARRIVAL: ZERO EARTH · Community Announcements · October 16, 2023

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Hello All!

In this update, the goal was to give a small extra strategy layer in terms that you can now gain new empty coffins during a run (not just four hard-coded coffins as previously) and there are a few more items to help with the survival too.

Enemies were made slightly more challenging to compensate for the new items. A lot of time was spent trying to find a nice balance with the difficulty, but please give feedback if the game feels too difficult.

New Items





Enemy Tweaks






Default Coffin Count Increased



The default coffin count is now increased from 4 to 6.

Extra Coffins



You can now find extra coffins (an item) from Chests and S-Market.

Crematorium Updates



Crematoriums now cremate one coffin per crematorium.

There is a new item, which allows you to get a second crematorium on level.

You can also get an extra crematorium from the secret underground construction bunker.

Ale-Pub Updates



The Ale-Pub got overhauled in what sort of units it now provides.

Now there is a higher chance that at least one unit is one of the ones that you have already hired. I hope this makes it a bit easier to get the builds or units you want.

There is also a new item that improves the chances of Ale-Pub offering TWO of the units you have already hired.

Leaderboards Cleared



The leaderboards are now cleared, since the game difficulty changed in this version.


Thoughts about 1.0 version



About a week ago the game reached ONE YEAR in early access! I think the game has made great progress in early access and I'm pretty happy with the game.

Although there is no real urgency to release the 1.0, I also don't want to drag the game too long in the early access.

Currently, my thought is to release the 1.0 at the end of this year (2023) or somewhere at the start of the next year.

I'll post more information the closer we get to the 1.0 release!

Other Changes





That's it for this update. Please give feedback on the new difficulty.

If the difficulty feels too difficult, as a temporary workaround you can use the "coffins" accessibility setting in the Settings dialog to give extra coffins for the run.

- jounitus
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