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ChangeLog - Version 1.1.3
Native Hunter · Community Announcements · October 15, 2023
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Implementations:
- Introduced a new island featuring a hostile village.
- Replaced the models of the following items: Huge Club, Stone Pickaxe, Stone hatchet, Torch, and Stone shovel.
- Added the SteamID viewing window in the Admin Panel.
- Implemented the character spawn function within the admin panel.
- Enhanced the storage capacity of the reinforced chest.
- Disabled FSR 2.1 as the default setting.
- Included the bestiary feature for trackable domesticable animals.
- Introduced the snake entity and its venom.
- Enabled the use of an antidote with cow's milk to counteract snake venom.
Fixes:
- Refined animal interactions to align with their food chain, resulting in more natural behavior.
- Resolved the issue preventing the use of beds in multiplayer game sessions.
- Corrected the vulnerability that allowed the addition of beds and totems in previously claimed areas.
- Fixed the oversized bag issue on mannequins.
- Addressed the bug that enabled prisoners to shoot arrows without arrows in their inventories.
- Fixed the problem where Buffalos wouldn't respond to commands after dismounting.
- Solved the obstacle that hindered prisoners from traversing minor elevations during their movement.
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This announcement was written and published by the developers/publisher of Native Hunter on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.