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Ver 1.0.6 Patch

Death or Glory · Community Announcements · October 09, 2024

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Version 1.0.6
Patch Highlights



Character Balancing
Redeye the Werewolf
Redeye has been at the top end of the meta for a long time now and the proprietor of the aggressive pacing that the meta needs to answer in order to stay competitive. Redeye by design is a boom or bust character where he either wins quickly or struggles to recover from bad turns. We’re toning down Howl to limit the amount of damage that can be dished out in a turn and making it easier for the opponent to regain control through reactions to stop the rampaging werewolf.

Howl
Bloodlust requirement : 1 > 0
Damage boost value : 2 > 1
Howl X
Bloodlust requirement : 1 > 0

Ardelean the Vampire
We are making several more changes to Ardelean in this balance patch to limit the amount of flexibility his deck has access to. From consistent draws to powerful blood feast effects, the combination creates a very stable experience with the vampire where as long as he gets his resources going, he quickly snowballs to become unstoppable in both offensive and defensive aspects. We are targeting these 3 cards to limit the snowball effect on good turns when he has all the pieces at once.

Ulterior Motive and Ulterior Motive X
Bonus Speed Value : 2 > 1
Primal Thirst and Primal Thirst X
Bonus Attack Value : 3 > 2
Death Awakening
Blood Feast requirement : 4 < 5
Death Awakening X
Bonus Cards Drawn : 4 > 3

Nocturnal Hunter X
We are changing the effect of this card because of the changes to LifeSteal and Fortune Reversal not being affected by the bonuses and limitations of Healing effects. As Ardelean already has many survival options, we opted to change the effect to an offensive tool to help Ardelean land attacks and blood feast generators more reliably.

Card Text Removed : You are granted Double Heal
Added Card Text : The damage of your next attack is increased by 3.



Lifesteal and Fortune Reversal clarifications
We have updated the keyword text of these two mechanics to clear up confusions and change their interactions with Heal enhancers and limiters. These two mechanics will not be affected by bonus heal effects moving forward nor will they be affected by mechanics that will prohibit them as they are considered a Steal and Recovery. We will be designing and balancing cards under this philosophy moving forward when Ardelean and other champions receive changes.

Life Steal : At the end of turn, take X lives from your opponent
Fortune Reversal : You will temporarily lose 5(X) lives to draw X cards. For X turns, you will recover 5 lives at the end of turn.

Bug Fixes

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