- Fixed being able to throw important food items to inaccessible areas in chapter 2.
- Fixed character getting stuck after interacting with the rabbit in chapter 2 if placing objects down in front of it.
- Fixed invisible platform in a section of chapter 2.
- Fixed an interaction to jump that could be triggered from too far away leading to the jump failing in chapter 4.
- Fixed being able to keep grabbing a block after it has transformed into something else in chapter 4.
- Fixed being able to progress to a further section of chapter 4 in an unintended manner early which led to other issues.
- Fixed the possibility to throw a key in an inaccessible area in chapter 4.
- Fixed a key becoming stuck in some furniture in chapter 5.
- Fixed character becoming stuck if jumping in a specific location in chapter 5.
- Fixed enemies becoming passive if not killing them when first crossing them in chapter 5.
- Fixed being able to go through a scary obstacle using brute force which would prevent from going back to the intended path of chapter 6.
- Fixed camera becoming stuck if going off the desk in chapter 6.
- Fixed the possibility to use the roll while pulling interactive objects in chapter 6 which lead to the character not moving as intended.
- Fixed becoming stuck between floors of the volcano if pressing the jump button repeatedly in chapter 7.
- Fixed camera becoming stuck between floors of the volcano if reloading after specific checkpoints in chapter 7.
- Fixed the possibility of getting stranded in an area if using an unintended solution to keep a bridge open in chapter 7.
- Fixed becoming stuck if using a stop stamp on a tank before getting the intended weapon to destroy it in chapter 7.
- Fixed being able to backtrack from a specific page in chapter 9 to prevent possible softlocks.
- Fixed NPCs repeating dialogue if reloading during chapter 9.
- Fixed the shopkeeper not appearing when using the Chapter Replay feature even when she has something to sell.
- Fixed developer information appearing on screen when using a specific combination of input.
- Fixed jarring movement on respawning after dying while grabbing an object.
- Fixed light bulbs colliding with objects and moving them to unintended positions.
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The Plucky Squire - Update Version 1.13.1
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