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Updates and plans - rank system

Ratten Reich · Community Announcements · October 07, 2024

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Dear friends, I would like to share updates and plans with you.



What have we already added to the game


  1. Improved task indicator: now it "sticks" to the edge of the screen and points towards the target.

  2. Added indicators for the "grenade throw" and "healing point" abilities. If the target point is outside the screen, the indicator will also "stick" to the edge of the screen.

  3. Fixed all hitboxes for cursor interactions: no more pixel-hunting to select cover, weapons, or enemies.

  4. Improved HUD interaction: mouse clicks no longer pass through the minimap and unit cards.

  5. Enhanced unit movement system: units now maintain formation and avoid getting stuck on level objects.

  6. Improved cover system: all selected units will now move towards cover, even if there is no room for them.

  7. Added a rank system for units: units gain combat experience and become more effective in battle.



  8. Added animated event indication on the minimap.

  9. Fixed several bugs and optimized game performance.


Our plans




  1. New unit "Sapper"

  2. Construction at bases (construction of defensive structures and installation of artillery guns at captured points)

  3. Improvement of AI (vision and AI director for skirmish)

  4. Combat states


Thank you for supporting us!

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