- Completed the "Darkest Nights" story (though it is now a bit shorter than I had hoped)
- Doubled the number of monster lairs that rangers will seek out before giving up for the day
- Night summary now shows temperature (to better understand when peasants need heating or die of frostbite)
- Made a number of changes to handle monster collision issues better
- A small number of additional translations
- Fixed a small pathfinding error
- Fixed a small error in construction assignment for walls
- Removed outdated code related to the map editor (code that might have caused false positive exception messages)
- Updated Unity engine
- Fixed a small library error in the build process
Small Bugfix Update
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