Update log for minor version 1.3.2.4
Read the original on Steam ↗2. Add a second confirmation to the "retry" button in the pause interface to avoid misoperation; After 20 waves, the retry button will be replaced with 'end exploration'.
3. After turning on the "Hide Hit Effects" switch, add hidden effects: hide all melee damage strike effects, missile pick up gem effects, missile disappearance effects, and poisoning flash kill effects.
4. Fix bugs and improve performance: Fix that if a monster continues to receive poison attribute damage after death, it will still trigger effects such as "poison flash kill" and "spread", causing many invalid "flash kill" and "spread" text to appear on the screen.
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