Controller handling has been adjusted, and an attempt has been made to fix potential bugs.
Hermit Talent Update:
1. Before: Each time a new weapon is acquired, empowered attack cooldown is reduced by 0.2 seconds (minimum 1 second), and damage is increased by 20%, with no cap.
2. Now: For each level up in-game, empowered attack cooldown is reduced by 0.04 seconds (minimum 1 second), and damage is increased by 6%, with no cap.
The armor boost when monsters are frozen has been reduced from 100 to 30.
Impromptu Strike: The temporary dodge rate increase can now surpass the 66% dodge cap.