In next couple of weeks: Minor patches
I will be making any minor updates that are needed, mainly to fix bugs and other issues, but also to tweak balance and difficulty based on user feedback. There will almost certainly be some small patches during this time. If you run into any bugs or problems, please let me know. These updates will not include any new features or major changes to the gameplay.
In a month or so: Major update planned!
I'm excited to announce that I'm already hard at work on a larger update for the game to be released sometime in October. This will be a free update focused on improving the user experience and adding a little more replay value to the game. It will most likely not include new levels, but I do plan to include a difficulty modifier system to extend the life of the game after you've beaten New Game+. Other features such as more items or different zombie types are a possibility, but I can't make any definitive promises as of yet. Aside from that, I'd like to address a few usability/quality of life issues that I didn't quite get to before launch, to make the game look and feel nicer and make it smoother to play.
So if anyone has any specific requests, please let me know!
The future after Major Update #1...
...is unknown. I will definitely continue to patch the game as needed, and further large updates are a possibility, but I'm also eager to move onto my next game project, and since I'm doing this all by myself, there are only so many hours in the day I can devote to development. It's possible I could take a break during my next project and do another big update. We'll see!
Thanks again to everyone who bought the game!