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Update Preview - v1.3.1 - New Realm Select, Bank Filters, ItA Balancing and more

Melvor Idle · Community Announcements · August 29, 2024

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Hello everyone!

It’s been a minute since I’ve provided an update on what we’re working on behind the scenes, so I thought now would be a good chance to give you a sneak peek at the upcoming v1.3.1 update (no ETA yet).

This update primarily focuses on Into the Abyss and addressing feedback we’ve received around it.

Important Notes



New Realm Select


One of the primary points of feedback comes around the Realm Select that was implemented, and how it works between Skills. It was a bit confusing or frustrating to be constantly navigating dropdowns to select your desired Realm and the content within.

We are introducing a new Realm select feature that separates Realms even more, and hopefully aligns more with how Realms ended up being implemented in the end.

Summary of Features:



Enter/Leave Abyssal Realm


The sidebar now has a new “Enter/Leave Abyssal Realm” button that will control the Realm for every Skill including Combat. Clicking this option will change the Realm for every Skill, and will adjust menu options and available Skill content based on the Realm.





Select Realm Option


If other Realms are available, whether it be from Mods or the game itself, you’ll be able to select them from a new dropdown menu. This menu only appears if other Realms are available. If the Abyssal Realm is the only other Realm, then this option is hidden.



Bank Filters


The Bank is getting some predefined filters that will allow you to show/hide certain types of Items that you may not want to see. It’s only in a basic state at the moment, so options are limited for this release.

Using the Bank Search will adhere to your filters. If its hidden from the Bank, it will be hidden from the search.

Filters for everyone:

Additional Filters for Into the Abyss (only shows if you have the Expansion loaded):




Into the Abyss Recipe Costs


We’re making some of the recipe costs for Into the Abyss a lot nicer to train on:

Into the Abyss Early-Mid XP Balancing


We’ve reworked the early to mid-game XP rates for Into the Abyss, allowing progression in the early stages to be a lot faster for most (not all) Non-Combat Skills. This will allow you to get into ItA content a bit faster than before.

Early game content sees double the XP rate, which scales downward until around Abyssal Level 30-35ish.

See the changelog below for a detailed run-down on the XP changes.

v1.3.1 Changelog as of 29 August 2024


*Not yet final, changes and bug fixes still to come

New



General Changes



Recipe Costs



XP Balancing


Woodcutting



Fishing



Firemaking



Cooking



Mining



Smithing



Thieving

Fletching



Crafting



Herblore



Astrology



Harvesting


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