Launch Thoughts, plus the future of Crypt Custodian!
Read the original on Steam ↗First- If you grabbed a copy of Crypt Custodian, please consider leaving a review! It helps a ton with visibility, and is pretty crucial for very tiny dev teams to get seen in such a crowded market. Crypt Custodian has been developed by just me (art/code/design) and my brother (music), so taking the time to do that would be massively appreciated!
Second, I'll be working on a patch with some tiny changes that I'll aim to put out this week. Thankfully I haven't had reports of any major bugs, so the changes will mostly be small tweaks and very minor bug fixes. If you spot any issues, please write it in the community discussions here on Steam! I keep checking back there and it's the easiest way for me to spot things and fix them! It's also worth posting there if you're stuck or lost at any point, I love to help out and chat about the game so feel free to post whatever there and I'll try to respond!
I've really enjoyed reading/watching everything that has come out from the release, and I appreciate the support so much! Five years ago I was working on my first game (Sheepo), hoping that it would at least make enough to pay back the $100 Steam fee that comes from uploading a game. And to know that I've been able to keep going and make games full time means so much.
Thanks again for all the support, and I really hope you're all enjoying Crypt Custodian!
-Kyle
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