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Hotseat mode, a new event system, Polish language, and many other changes!

Revival: Recolonization · Community Announcements · August 28, 2024

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Greetings!

Here is the Revival: Recolonization team! We've prepared a big content update for the game, including releasing the two-player Hotseat mode!



In addition, we've introduced an event system to the game. Events feature unexpected challenges that players must overcome by using one of the unique traits of their faction. By carefully reading the event descriptions, players can strategize and select the trait that aligns best with the situation. Choosing the right trait can lead to valuable bonuses.

When visiting a town or settlement, you can communicate with the assimilated clan. Notifications about fulfillment and violation of obligations have been added, along with changes to the AI.

We've changed the logic of AI action when attacking foreign regions. The AI returns units from the attack if there is not enough power to win, and it does not attack the city from the sea. The enemy will only attack if there is enough power in the current state, and it is confident of victory. It will no longer allow the player to impose unfavorable exchanges. Fighting the AI has become more interesting and more difficult.



What else is new:

Graphics:



Localization:



Balance:



Interface:



Sound:



Settings:



Fixed bugs:



We hope you enjoy the game and this update! Share your impressions with us here or on Discord.

Regards,
Revival: Recolonization Team

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