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Version 1.1.0 Update

Keplerth · Community Announcements · August 28, 2024

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Communication:


Steam Discussion
Email: [email protected]


* After this update, you may experience a brief white screen or unresponsiveness when launching the game for the first time. Please wait a moment, and the game will automatically resume and load normally. We apologize for any inconvenience this may cause, and we are actively investigating and working to resolve the issue as soon as possible.



* If you encounter any issues while using the MOD editor or have any feedback, please submit your comments in the discussion group at: V1.1+ Game & MOD Editor- Bug report and comment. We will closely monitor and continuously improve the MOD editor based on your feedback.



* To keep everyone updated on the latest fixes, we will continuously address the issues encountered by players. All fix announcements will be compiled in this thread: MOD Editor (Beta) - Fix Announcement Summary. Please stay tuned, as we will continue to improve the game experience based on your feedback. Thank you for your support and understanding!



* In future updates, we plan to further expand the functionality of the MOD editor by introducing the Adventure Script, allowing players to edit and create their own storylines and quests. Additionally, we will be adding a character swap feature to make it easier for players to quickly test their custom-created characters during the editing process. These new features will greatly enhance the creative freedom for players, so stay tuned for more updates!



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Dear Players,

Hello everyone!

First of all, we want to express our gratitude for your continued understanding and support. Previously, we had to postpone the public test of the MOD editor due to some technical issues. After working diligently over the past few months, we have resolved the critical issues and implemented several updates and optimizations.

We’ve also heard your feedback about the game feeling repetitive. This update not only introduces new content but also includes several changes to existing systems aimed at enhancing the game’s variety and depth. Moving forward, we will continue to focus on addressing this concern, striving to bring you a more engaging experience.

We hope these improvements will make the game more enjoyable for you. Below are the details of this update:

New Features:




Changes:




Bug Fixes:



  1. Fixed an issue where the dialogue displayed “Hi!{0}”.

  2. Fixed an issue where Divil would drop her armor (Bosses should only drop special weapons, and armor should be crafted at workstations).

  3. Fixed an issue where the Bloodsucking Flies Petri Dish effect would display incorrectly under certain conditions.

  4. Fixed an issue where the Shadow Beast's Death Breath effect would display incorrectly.

  5. Fixed an issue where the Goblin Fire Trap's “Increase All Damage Taken” effect was not working correctly.

  6. Fixed an issue where the Mutant Parasytor’s skill effects would sometimes fail to display.

  7. Fixed an issue where the Boar King was more interested in bullying small insects than attacking the player. Insects are not supposed to be its enemies.


Thank you for your continued support and feedback! We will keep working hard to improve the game, and we look forward to sharing future updates with you.

Current Development Content and Progress:





- We will try to maintain frequent updates and transparency of our progress. Once again, thank you for all of your support!
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