Management Update
Read the original on Steam ↗🔍 Major Changes: Gameplay Balance Shift
Old Balance: 90% Tower Defense | 10% Management
New Balance: 60% Tower Defense | 40% Management
This update introduces a wealth of new management features while keeping Sandbox/Creative modes untouched.
🚀 Future Plans
We’ll be gathering player feedback to refine the game further, fix any bugs, and polish existing features.
💰 Price Increase Notice
Heads up! Due to the increased content and development efforts, a slight price increase will happen soon. Now's your chance to snag Horror Tycoon at the current price (USD $14.99) the new price (USD $17.99 will go in effect in 2025)!
🛠️ New Features & Improvements
Power Management
Off the Grid Power Supply:
Manage power for your attractions, with requirements displayed on item cards.
Fuel Management: Generators require fuel, which can be added manually or via a mechanic.
Upgrading Generators: Reduces refueling duration and cost without increasing power output.
Breakdowns & Repairs
Item Breakdowns:
Electrical and motorized items can now break down.
Repairs: Replacements require parts; repairs can be handled by you or hired mechanics.
Peculiar Parts Store:
Purchase Replacement Parts: Acquire parts for broken items, with stock varying based on suppliers.
Mechanics Office
Hire Mechanics: Assist with repairs and refueling.
Prioritize Tasks: Choose between repairs or refueling for mechanics.
Customer Service Office:
Mini Game Challenge: Negotiate payouts and generate passive income through customer service events.
😱 New Fear Meter & First-Person Mode
Fear Meter: A new HUD feature enhancing guest interaction. - WORK IN PROGRESS -
Ultimate Abilities: Triggered when the fear meter is full, unleashing terrifying effects on guests. - WORK IN PROGRESS -
Abilities Include - WORK IN PROGRESS-:
Inferno: Ignites all guests, causing damage over time.
Electro Shock: Electrocutes guests, inflicting damage over time.
Cold Wave: Freezes guests, slowing them and causing damage.
Let’s Make a Deal: Steals wallets from guests for a cash boost.
Heart-O-Tack: Causes immediate heart attacks, resulting in guest deaths.
Blood Bath: Makes guests bleed uncontrollably, causing damage over time.
First-Person Mode Scares:
Guest Camera Mode: Scare guests directly in first person.
Scare Stamina Bar: Depletes with each scare and recharges over time.
Tactical Scares: Use scares wisely to maximize effectiveness and impact.
⚙️ Gameplay Enhancements
Sinister Trap Re-Design: New soul meter replaces traps, allowing powerful abilities when filled.
Ultimate Abilities Include: Inferno, Electrocution, Cold Wave, Let’s Make a Deal, Heart-O-Tack, Blood Bath.
📈 Quality of Life Improvements
Fixed Build Window Issue: Move items without reopening the build window after a countdown.
Visual & Audio Effects: Enhanced upgrading experience for a more immersive feel.
Height Lock Key [X]: Lock item height for consistent placement.
Multi-Level Building: Now possible, still in progress for further improvements.
🐞 Bug Fixes & Minor Changes
UI Improvements: Resolved issues with power indicators, item cards, and selection buttons.
New Scare Traps: Blood Boil and Witches Cauldron added to your arsenal.
Item Rotations: Improved control over item placement for better customization.
First-Person Mode Improvements: Removed single-story roof and fixed level fall-through issues.
Stability Fixes: General bug fixes and improved level design for a smoother experience.
Added Items: New coffins (Wooden with/without lids, Concrete with/without lids) for more decor options.
Wall Adjustments: Walls can now be raised and lowered for easier layout management.
Game Progression Fix: Resolved an issue where stuck guests prevented game progression after the final wave.
FPS Scare Mode Fix: Ensured manual scaring is only possible in Guest Cam mode.
Poster Flicker Fix: Fixed flickering issues with missing posters in Z space.
Tooltip Fixes: Phobias now show correctly in item tooltips without duplication.
Construction Mode Visibility Fix: Filters for floors and walls now consistently visible in construction mode.
Blood Boil Trap Adjustment: This trap can now be raised or lowered by players.
Sandbox Mode Fix: Service items and employees can no longer be placed in sandbox mode, which doesn't require power generators.
Decor Prop Fix: The fireplace prop is now unlocked from the start.
Placement Guide Fix: The guide box is now visible when placing certain items.
Power Supply Fix: Ensured power supplies are inactive when turned off.
Breakdown Fix: Fixed an issue where items could still break down while OFF.
Finance Screen Update: Added an advertising & marketing campaign feature to generate Fear reputation every 30 seconds at a cost.
Pathfinding Improvements: Enhanced the Body Cleanup Service’s pathfinding and collision issues.
Wall Filter Update: New filter for construction items, including accessories for trusses and supports.
Body Parts Adjustment: Body parts will no longer spawn under floors.
🙏 Thank You!
I appreciate your ongoing support and feedback. Dive into the new update, explore the exciting management features, and let me know what you think!
Happy Haunting! 🕷️
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