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THE PEDESTRIANS UPDATE!
Intoxicated Driver · Community Announcements · October 16, 2024
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NEW: Pedestrians gamemode

Hit your targeted pedestrian to gain points! The more intoxicated you are the more points you will get!
New features
- Added a pedestrian gamemode, the amount of pedestrians is customizable in the gamemode settings
- Added a statistic in the career tab for pedestrians hit
- Added a special item that will unlock all buyable items
Improvements
- Cops can now pick up powerups
- Added invisible barriers on “Vertigo” so you do not fall at certain parts in the racing gamemode
- Joining or rejoining a game of “Cops & Drunks” that is in progress will make you a cop instead of a drunk
- Players will join the team with the lowest amount team members in “Capture the Flag”
- Some jump pads will no longer spawn in the racing gamemode
- The driving sounds should now sound better
- The chat should be more visible
- Trees are now lower quality to improve performance
- The “Fire wrap” displays better on shorter vehicles and with lighter colors equipped
- There is now less alcohol on “Vertigo”
- There are now icons for “random gamemode” and “random map” options
- Improved the “Loop the loop” models to remove shadow artifacts
- Fixed the “Space bundle” showing in the store more than it should
- Made it so there can’t be the same bundle two times in a row
- Moved a “Loop the loop” down on “Snowy Forest” to not block the car approaching it from certain angles
Bug fixes
- Fixed alcohol and powerups floating in the sky when there is no bridge on “Floating Islands”
- Made it so the input buttons are always capitalized in game
- Fixed random gamemode loading gamemodes that are either made for developers or not randomized
- Made it so the statistic of how many games you have played only counts up when you have completed a game
- Made it so you can’t have the same achievement twice or more times at the same time
- Fixed the score of cops being a very large negative number
- Fixed challenges that require you to win in specific gamemodes being completed by winning any gamemode
- Made it so water on Dunes does not flicker anymore
- Made the win tracker count up for every gamemode
- Deformation should be less buggy
- Fixed an outline appearing in the background of the customization UI
- Fixed a clipping material in the dark alley on Vertigo
- Fixed some wires not having collision on Vertigo
- Fixed distance traveled being an insanely high number
- Fixed some bundles not being obtainable
- Fixed a bug where you leave with the hot potato attached, your bomb gets passed without adding time
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This announcement was written and published by the developers/publisher of Intoxicated Driver on Steam; it is mirrored here unedited for readability, with full credit and a link to the original above. © the respective rights holders. Rights holder and want it removed? Email us — we take it down promptly.