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Mechanica 1.2.3: The Programming Rework

Mechanica · Community Announcements · February 11, 2022

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Hey everyone,
After over 2 months and 2 major revisions, Mechanica's programming rework is finally complete!

Programming is Mechanica's most fundamental gameplay aspect, and I've put every effort into ensuring the new system is an objective improvement - I rewrote the entire programming system from scratch (twice) to get it right, and I'm really proud of the new system.

With that being said, humans are resistant to change, and I know some people will not be happy with such a big change. All I ask is that you keep an open mind - it'll take some getting used to, but I think you'll find that the new system is easier, faster, and more intuitive to use, whilst still being as powerful as the old system.

It'll be difficult to explain every aspect of the new system in text, so I'd encourage you to jump in game to see the new system for yourself. Here's the most notable changes:


Important info about this update


I've been running this update in open beta for a while now, and I think I've ironed out most issues. However, please expect a couple of minor bugs here and there - I'll fix those ASAP.

Tutorials
I've made the new system as intuitive as possible, but I understand programming can still be a little overwhelming at first. I'll be adding tutorials to the game within the next month or so.

What's next?
It's been a while since Mechanica has gotten new content, so that'll be the main focus for the next few updates. The next update will add mechanical objects such as pistons, motors, springs, etc. This will really open up the possibilities of what you can build in Mechanica. You'll be able to make your own cars, flying vehicles, elevators, etc.

The following update will include an entirely new map, as well as major graphics improvements, performance optimization, UI redesigns, and more.

Following that, I'll be adding some sort of core focus/objective to the game. I haven't finalized it yet, but I can guarantee it'll add some much-needed direction and progression to the game.

Thanks for the patience, everyone! I hope you enjoy the update.
Tyler
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