Making games solo is hard! I've been prototyping for the last five years. For a while the game Please Hold Me was going to be my next one, but I never managed to get actual support for it. Right now it's in a state I am not completely happy with, and life took over. I might get back to it one day, I might not, it will depend.
At the same time, a prototype I had worked on was getting some small but very positives attention. After presenting the project to the Canada Council for the Arts, I received a grant to work on the game. Obviously, the development of that game now takes first priority.

That game is Camille and Laura, a point-and-click about the daily life of a single mother. It is heavily inspired by the aesthetics of children cartoons (I've worked on some of them for years) and the cinema of Chantal Akerman. I just released the first official trailer for the game, check it out:
You can find the Steam Page here!
This will be a paid project. I cannot afford to release it for free like I did for A Game About. It would mean the world to me if you checked it out and wishlisted it if it sounds interesting to you. Thank you all for the support over the years, the reception of A Game About is still one of the best thing that happened to me and has been the main driving force in me continuing to work on video games in the last few years.
Sending all my love!
Olivier
