
We've also added a thrilling new feature in "Ball Fight," where platforms now move up and down dynamically after a certain period, making gameplay even more challenging and exciting.

Check out the detailed notes below for a complete changelog:
New Features & Improvements
- Mini-Golf: Added 3 new golf courses.
- Ball Fight: Platforms now move up and down dynamically after a certain time during the game.
- Ball Fight: Balancing adjustments.
- Track Race: The player ranking list has been changed from a text box to a standard format with images and icons.
- Track Race: Added a rear-view camera (hold C key) to switch to a fixed camera showing the rear view.
- Track Race: Vehicle physics improvements (using the handbrake no longer slows the car)
- Track Race: Reduced the time for the camera to recenter.
- Host Migration: Added a cancel button to Host Migration, allowing non-host players to leave during the loading screen.
- Mini-Football: Increased speed of the Flaming Ball.
- Mine Sweeper: Removed excessive flashing lights during color mixing to prevent epilepsy triggers.
- Water Shader: Made some optimizations and visual changes.
- Audio stops playing when the game is not in focus.
updated to turn off lights during mixing and reveal new colors afterward.
- Added vehicle controls to the Keybinding section.
- Audio stops playing when the game is not in focus.
- Reduced saturation and vibrance of grass colors game-wide.
Bug Fixes
- Fixed an issue with character movement keys (forward, backward, left, right) not working in keybindings.
- The game now ends automatically and awards XP correctly if the host is left alone after Host Migration.
- Prevented non-host players from using the switch buttons between Private/Party modes in the lobby.