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Rolling Patch Notes

Gorgon Shield · Community Announcements · July 30, 2024

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After several weeks of daily hotfixes and patches, I feel like the game is in a really stable place right now at version 1.2. If more issues / balancing is needed, I'll update the patch notes here for players.

Thank you for enjoying Gorgon Shield, for all your positive reviws, and most of all for your patience while I ironed out the bugs!

v 1.2.0.0:


⦁ Fixed missing achievements for winning the game with Rogues and Valkyries and doing 1000 points of damage
⦁ Fixed bug where slowed enemies did not take critical hit damage

v 1.1.11


⦁ Improved framerate performance of sky shader on title screen
⦁ Removed 'Shield take no damage' quest if party has 4 heroes
⦁ Added 'Loot' icon on character portraits in the Tower Shops. This little blue icon will show you how many loot items each hero has.
⦁ Increased maximum stat caps for all stats from 30 to 40
⦁ Removed 'Power' upgrade on Haste power as it does nothing.

v 1.1.9 - 1.1.10


⦁ Added multiple windowed screen resolution options
⦁ Heroes now get new loot options every time they level up
⦁ Improved sky shader performance during tower runs
⦁ Fixed a bug where high level loot prefixes could crash the game
⦁ Updated Labyrinth Map 6 and 13 to add missing dungeon keys
⦁ Improved game translations

v 1.1.6 - 1.1.8:


⦁ Fixed MAJOR issue with lighting in the game ( blue sky not appearing, tower lighting looking all wrong etc)!
⦁ Fixed a bug where the Rune Panel on Boss Levels could get stuck in an infinite loop under certain conditions
⦁ Fixed a bug where the Loot Panel when levelling up could cause the game to unpause
⦁ Fixed a bug where the game could stall after closing the Loot panel
⦁ Fixed a bug where characters could not be selected on the Choose Equipment Screen
⦁ Fixed a level freeze bug
⦁ Changed Stun Effect on the shield as the old effect was potentially crashing some machines.
⦁ If you reach the Tower Guardian Level with "Labyrinths Off" setting, you will now gain a free level up before the fight
⦁ Updated Godot version to 4.3RC2, this should improve stability
⦁ Improved game translations

v 1.1.3-1.1.5:




v 1.1.2




v 1.1.0




Updates v 1.0.3



Fixes



Changes




WIP- some fixes to address game crashes, this may take a little while as l'm not quite sure what's causing them.

Thank you for all your reports!







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