We also intend to look into tweaking the balancing for the bomb gamemode following user feedback however I'm afraid this will have to come in a future update!
Here are a full list of changes:
Changes/Fixes:
- Added the ability to spectate for new gamemodes when you are out of a round, prompt has been added in game for this (Attack will cycle through players)
- Sound effects should no longer "stack" as badly in game when you are tabbed out and then play all at once when you tab back in.
- Shiney Scramble Gamemode item now has a marker when the item initially spawns instead of having to be found first.
- UI Interaction sounds are now consistent for all buttons
- Fixed issue where Colour picker lightness wouldn't reset correctly
- Fixed bug with Hat selector where it would trigger too many events