- Relaxed the detection standards for connections and obstructions in battle scenarios, making them less affected by floating-point precision and less prone to connection failures.
- Fixed a bug where initial deployment upgrades were not effective in the campaign.
- Changed the failure criteria for fuel or ammunition from zero to negative.
- Changed the default level of appearance mode from level 0 to level 4.
- Added instructions about shield and warp charging in the tutorial.
- Optimized the ship AI's obstacle avoidance algorithm to reduce interference from internal ship module detachment.
- Improved the design and combat tutorials by adding more tutorial entry points.
- Fixed some UI display bugs.
- Added the champion ship from the recent player vs. player competition to the official ship library.
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