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v0.9.99 - Launch Build Candidate

Pocket Pusher · Community Announcements · April 21, 2024

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First and foremost, I am not done working on this game but this is the final planned checkpoint for development. The next major patch will be v1.0.0




The point of feedback I received during development the most was that it is annoying to have to push the button so much / hold it for so long. Players were requesting more idle game mechanics as a way to offset this. While this is a great idea, I think it goes against the core design principles of Pocket Pusher.

Instead, I added a new Accessibility section to the config menu on the main screen. Inside you will find a new "Auto-Marble" toggle that simply spawns marbles continuously, as if the player were actively holding the button. I do not consider this the intended way to play the game, and it does allow for the game to be idled, but I feel that it is more important to let people enjoy the game the way they want to.



Additionally, many people have been asking how they can support me financially. With the launch of v1.0.0, I will be launching the first DLC pack. You can wishlist it now, but it's not coming for a bit.

https://store.steampowered.com/app/2718380

General Patch Notes:



Trophies & Capsule Machine




Tables


Graveyard



Winter Wonderland



Spring Breeze



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