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Build 1.1

Unreal Physics · Community Announcements · April 18, 2024

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-Changed level select to remember previously selected options for previous level i.e gametype, level, perspective, enemies, debris, dust trail
-Added destructive field to explosive barrels
-Increased jump height of chaos pawn
-Added additional option in level select for even quicker removal of debris in chaos mode which will improve performance even further
-Added trailing dust to chaos debris with option to turn on or off in level select
-Removed stance select for chaos pawn as some players were getting confused by the option
-Fixed issue with enemies still firing after being killed
-Added force to kicks and punches so they now will effect other physics enabled elements
-Added link to a controls overview on youtube in both main menu and pause menu
-Added additional vehicle in Fluid Ninja Level 21 with additional track area
-Added more missiles to Heli
-Fixed some other minor issues
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