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Patch #18: The Latest Fix!

Definitely Not Fried Chicken · Community Announcements · June 19, 2024

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We've got a healthy dose of your favorite fixes


Here's what we've fixed!


But we've also got some quality of life changes sprinkled in!

  1. Garages now display how many destination you've assigned them
  2. A small icon is now displayed next to the cursor when in build / demolish and object placement modes to help with current mode identification.
  3. Garages’ in-world UI now display their name and products accepted by the vehicle even while out for delivery
  4. The animation for replaying back UI text no longer plays, but filters in immediately
  5. Worker task logos now have an accompanying tooltip letting you know what the task is if hovered over
  6. An animation plays on the bank balance if you're broke and can't afford what you're tying to buy.
  7. If the end-game scenario has been triggered, the message from the clients with instructions will be re-displayed upon loading the game


We've also added some features;

  1. Options to play without the police, story and special clients, or combinations of.
  2. Removed character item points, so you can kit people out as you need.
  3. Optimisation which should lower ram spikes.


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