This is my second game on Steam, After a chaotic development, It's "OK" to play right now, But still in early stage that have many issues and lack of contents.
I'm gonna keep working on it, and here's the route map of the incoming updates:
Contingency Crisis Contracts
Someone can understand by looking at the name, in this machanic, Players can choose "Crisis Contracts" at the beginning of the game, Just like pick the starting perks.
These "Crisis" will significantly adjust the difficulty, Like increase enemy HP, Speed, Armor, No elemental perks allowed, More ranged enemy, Some enemy attack type (like melee or bombardment) deal two damage, or meet a boss at beginning etc.
As the reward, Pick these "Crisis" will increase your score, BY THE PERCENTAGE. It's the only way to have percentage score accounting in this game.
With this mechanic, You can challenge yourself.. or just pick some easy crisis and break to the higher Milestone Rank during early stage.
More type of Mobs
Currently, There is only half type of them are truly in the game, The other half will come up very soon in the following updates.
Most of these new monsters will appear in the late game and cause more pressure to the player's damage.. and armor piercing.
Elite Enemy
Elite are just a tag for some type of enemies in current game. But in following updates, Elite will become a "STRONGER" version of normal enemy, Which gives them enough base attributes that can survive on player's firepower for few seconds, Same but much more powerful attack type, and a eye-catching red stroke to let you know.
For example, Elite Skeleton Archer will launch a rains of arrow like MLRS, and Elite Skeleton Mage.. Wait for it!
Unlike the bosses that only appear at three timespot, Elites are always existing like 2 or 3. Search and Destroy them gonna are very important in future version.
Boss Content
All bosses will have 3 different stage in future version, Determined by its order of appearance. Stage 2 and 3 bosses will have more difficult attack type, not just some attributes increase.
And yep, We will have more boss type in future updates, We'll have Skeleton King and Lich=san for sure.
And more..
- Better Knockback Mechanic, Not just push enemy back, But also break it's actions.
- Some powerful Non-Elemental build chains that can make Pure physical damage great again.
- Gunsmith and Weapon Master Perks can let you pick Tier 2 or 3 Weapon Modification at the beginning.
- About 20 perks and items that already made but not polished.
- About 10 items that clearly not a weapon modification. It called "The Relics".
- Add Steam Leaderboard, a Total highscore board, and every weapon have it's own board.
- Add Steam Arc..ach..a..Yes that things, I'll do it and finish all of them will be quite easy i swear.
- Add Steam Cloud Save System..maybe
- Fix / Polish UI, SFX, Performance, Translations and other details.
- Some Tutorial maybe.. At least tell the people you're invincible during DASH?
- F I X T H O S E G O D D A M N B U G S
This development stage will continue for about 3 or 4 month, Then i'll plan something else at that time.
Thanks for playing my game, and please make feedback on steam group when you got issues or have some idea!