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Update 0.7.145

Fantasy Madness: Bloodbath · Community Announcements · April 04, 2024

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Greetings Our Friends!



Update 0.7.145 has arrived. It’s a small one, mostly implementing various fixes and just a few balance changes. But please stay assured we are working on new content as well! Nevertheless, our current priority is to polish the existing content by removing bugs and optimizing as much as possible.


BALANCE CHANGES


Jungle Squadron


We have received feedback on this skill several times and finally agreed that the skill is not very useful on a regular basis and definitely overpowered when it comes to taking down Elites and Bosses.

Therefore, following changes have been applied:

  1. basic cooldown reduced from 60 to 45 seconds,
  2. damage reduced from 5000 to 3000,
  3. additionally, birds deal only 50% of damage against Elites and Bosses.

Thanks to these changes, the skill will not be a “must-have” when fighting against Elites/Bosses, but still remains as a powerful option and at the same time, becomes a more reliable skill when it comes to fighting hordes of regular enemies.

Red Artillery


Changed multiplier of a critical hit against direct target from x4 to x3. The basic damage and AOE damage remain as they were. This way it will be a little bit less OP against Bosses/Elites.


PERFORMANCE





FIXES





OTHER




Known Issues


Sweet Little Carnivore Bunnies and Wolven Puppy may occasionally get stuck on an obstacle (we’re working on it).
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